|
|
|
Magnets can be used for any model on a flying base
I have shown an Epic Thunderbolt here, but you can use these on BFG ships, Flying monsters in WHFB and/or WH40K
|
|
|
|
The Thunderbolt pulls right off
This allows you to store it much easier with no fear breaking the stem |
|
|
|
Rhino with Dozer Blade
|
|
|
|
Pulls right off if you didnt purchase it for a particular game
|
|
|
|
Dirge Caster mounted on Rhino
|
|
|
|
|
Remove it with ease
Now you can replace it with a Havoc Launcer, Searchlight or whatever fits your need. |
|
|
|
Dreadnought with CC arms
The CC arms are attached via the Magnets and can be removed at any time to switch out with any other weapons system. |
|
|
|
Dreadnought with Lascannon and Missile Launcher
|
|
|
|
I switched the Twin-linked Bolter for a Flame Thower
|
|
|
|
Forgeworld Harridan
Again, the Magnets help out since trying to store/transport this monster would be nearly impossible. |
|
|
|
|